Monday, February 2, 2015

Maya Tools


 PolyThing

In Maya we learned how to use different ways of lighting and how to make the figure stand out and not be in the dark and also not be hidden. One of the ways was spot lighting, where the figure is in an arrow form and its purpose is to use lighting like a spot light. Area lighting is where the light takes up a big chuck of the area is more of like a sun and helps shadow the figure in place. Ambient light is like neon light it makes it glow and come to life and gives it an in-depth glow. Point lighting is similar to spot lighting but it is brighter and takes up more surface and area and helps shine points  of purpose in the figure. Overall this project wasn't to complicated I have realized it gets much harder later on and it takes time and really understanding all the tools.

Hammer

The cut face tool is used to cut a polygons in half or where ever you need cut. After you cut the face in half you can mess with it. The extrude tool lets you take the outline of a cup or other object that you draw out in the top view. After you finish drawing only half of it you click the extrude button and a magical cup comes up and it makes it take shape. The bevel softens it out and make the corners round.

Ice Cream

Bump mapping allows you to and more texture and make it more animated and more refined as a object. Looping the video allows you to to take your keyframes and have them go constantly and the image repeats the same movement of the keyframes constantly.

Bouncing Spheres

The keyframes allow you to add movement to your object you have created. It gives it movement and a point of being. To set up your keyframes you go to the timeline at the bottom and start with one keyframes and start moving your object in certain ways and each time you add a keyframe. The graph editor allows you to edit the keyframes you already have in place and let you change the flow of things and help you change things.

Cup

NURBS is a different type of shape and gives you more options and is different from the regular boring polygons you have. The curve tool lets you make curved edges and different shapes. It also helps you turn on the vertex tool and helps you control your edges and transform it to the shape you want. The revolve tool makes the cup 3D and give it depth and lets your create a image faster and easier.

Salt Shaker

The circle tool lets you take a shape and then put it on vertex mode and change the points and vertexes to the shape you want. The loft tool helps you take multiple shapes that are flat and scale them to make a 3D image.


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